WIP Panel Crops – Nightmare’s Embrace | July 27, 2026

 

Work-in-progress panel crop showing "Lorcan" and "Caydren, two sylvari with a cool and warm color scheme respectively. Caydren looks enthralled by something off-camera, while Lorcan peers on more hesitantly.
Lorcan & Caydren | Work-in-progress panel crop from Nightmare’s Embrace

Small WIP panel crop from Nightmare’s Embrace I’ve been drawing recently – as well as, I soft-launched the info page for the comic last week, on July 22, 2026! I plan to retouch some of the artwork on it, as two of the profile artworks use older art (while the third is one of the paintover practices touched-up from last year), before sharing the page more widely. (That’s also when I’ll update the RSS.) In the meantime, the page in its current form is up at Landylachs.com/nightmare

In addition to the character profiles, the bottom of the page has a small gallery showing some of the various artworks I’ve drawn of the Nightmare’s Embrace characters from over the years. The art gallery is a similar layout as The Harbinger’s Path page index. 

Lorcan | Work-in-progress panel crop from Nightmare’s Embrace

Update about when Nightmare’s Embrace debuts 

I also have some new info about this mini comic I will probably wait a bit before mentioning it elsewhere, but I’ll mention first here for myself (and you if you happen to stumble upon it). The original plan for this comic was to complete it and then post it in its entirety on the Nightmare’s Embrace website. I would have aimed to do this by about the end of this summer. 

However, I learned an update a week or two ago that has changed my plans slightly. Now, I am leaning toward holding off posting this comic until at least after November – because this one I’m thinking of debuting it in print first instead, during a new event taking place this November in LA! 

Similar to Manga Ichiba, this event is the first time they’re trying it out. I’ll post more about the event in another post when I have a chance to organize the info more coherently, as it’s still pretty new to me. 

Comic Progress Update & Thoughts 

Slightly updated Lorcan art from the previous WIP.

I also think slightly extending my timeframe for when I wanted to post Nightmare’s Embrace will prove useful to drawing the comic, as it probably isn’t too surprising to learn I ended up adding several new pages that weren’t part of my original draft for this mini-comic. Right now, I’m prioritizing finishing the original drafted pages first, as they are the most important for the story – but when reading the original draft layouts, I noticed that there is some context that is probably clear to me but might be a little unclear to someone reading the comic without knowing who the characters are yet.

It’s been such fun adding these pages with additional context, as much of it covers parts of the characters that have been part of their backstory for a long time, but that I’ve never depicted visually before. It is also, as always, continually fascinating for me to compare how I draft new pages now with how I drafted pages from the original layout – those were originally started at least a year or more ago, now! I still marvel at how much longer those older drafts take me to “fix” compared with when I start a new page now. I wonder if it will often be this way when working on pages drafted a while back vs newly-drafted pages, or if it’s something that might equalize over time as my workflow for comic pages becomes smoother over time. 

Compared with The Harbinger’s Path, the drawing process for Nightmare’s Embrace definitely feels much smoother, and I am very excited about how it’s turning out so far! I still seem to prefer working on all the pages at once – this means that all the pages are in various stages of completion, instead of being drawn sequentially. This limits how much I can or want to show as I work on the pages, as most of it will probably be finalized at around the same time, instead of page-by-page. But I wanted to share something! And so this post was written. 

Profile artwork + Panel WIP’s 

I ended up starting to update some of the profile artwork – I’ll put the current versions along with the older versions for comparison in the full post below. The updates are on the more subtle side – you may likely need to flip between them to spot the differences. Also a progress WIP for the second panel afterward! 

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Adam Glenn from MOTU – Loose Painting | July 14, 2026

Loose painting of Adam Glenn, a.k.a "He-Man," from Masters of the Universe. He holds the Sword of Power over his shoulder, as if sheathing or unsheathing it from behind his back. Text reads: "I know how to use it." Or as I like to call it, “Adam Glenn with his big shiny sword.” 

Loose painting practice of Adam Glenn / “He-Man” from Masters of the Universe. I ended up seeing this movie for a second time toward the end of June, haha. It was not planned, but I am so very, very happy it happened. :D I painted this as half warm-up half-practice over the course of a few days since then, featuring one of my favorite lines/moments from the movie upon the rewatch! 

Portrait painting of Adam Glenn / He-Man from Masters of the Universe.

Earlier WIP. The most noticeable difference here is I redrew the hand in the final. 

I slightly wish I had planned the drawing more from the start, as most of it was spent correcting errors present in the initial sketch, as I hadn’t planned on rendering this to the extent it ended up. I will learn this lesson, one day! 


I had been telling my partner how forlorn I was feeling how I would never hear Skeletor’s voice again – the VA’s voice resonating throughout an entire theater really seems the most proper way to experience this character! I don’t think a headphones or a home movie experience can compare. Seeing the movie a second time was truly delightful – I was also reminded of how much I really enjoy Daniel Pemberton’s soundtrack for it. I’d been listening to the soundtrack since seeing the movie for the first time two Fridays ago, and hearing tracks that were now familiar to me on theater speakers was such an exhilarating experience. 

I also caught a few more lines I missed upon a first watch, particularly those for Skeletor’s. He even calls himself a “Mad King”! (In the previous He-Man, post, I remarked how much Skeletor’s portrayal in this movie reminded me of the “Mad King Thorn” character from Guild Wars 2). I loved this second viewing so much because I had resigned myself to likely not being able to justify seeing it a second time – it felt like the universe plucked the opportunity for me to experience again, and honestly I enjoyed it even more the second time. 

I could write a lot about this movie – and I have to friends, haha – on first watch, I was expecting it to be campy and kind of goofy. It is, because I was surprised by how earnest it was. In a sincere, and not contrived way. This stuck out to me even more on a second watch, and I now think this is as genuinely good movie. It is so much better than how it will likely be perceived as, at least now – I think it has the potential to reach a type of cult status in perhaps a few years (I’ve seen it compared to the Dungeons & Dragons movie a few times, in this way). 

Maybe I will edit this later with further thoughts when I can edit them down a bit, because in many ways I think it’s a shame this movie didn’t do well in the box office, because the themes it portrays are very topical to today. 


One more thing I find a bit funny about this painting, as I realized early on, though after I had settled on the pose, that this drawing has a similar pose as the first time I ever drew Trahearne. Hopefully there is nothing prophetic with regard to my next character fixation there. ;p 


As is tradition, I wanted to adjust this piece after posting – I’ll append it to the full post below. 

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