Guild Wars 2 Charr Commission Process: Salorast

Guild Wars 2 Charr Commission for Salorast

Process blog post for a Guild Wars 2 Charr commission for Salorast!

Early sketch idea.
Sketch revisions & blocking-in the major forms.
In-progress crop from during the painting stages of the commission.
The finished painting.

Thanks again to Salorast for commissioning me!

Guild Wars 2 Commission Process: Bou & Dali

Process post for a recent Guild Wars 2 commission completed over the summer! This piece features Bou & Dali’s GW2 norn characters.

Initial thumbnail composition sketches.

I began by sending Bou & Dali several sketch compositions, based upon their initial description & character references sent to me 

Sketch variations/revisions after receiving client feedback.

One of the rounds of sketch revisions upon hearing client feedback.

The sketch before starting the painting process next.

I cleaned-up the sketch a bit more, before sending it to the client for approval before beginning the “painting” stage of the commission process.

In-progress step during the painting process.

Here’s an in-progress image from during the painting process.

In-progress close-up of the Herald norn character.
In-progress close-up of the Druid norn character.
The finished piece.

Thanks again to Bou & Dali for commissioning me!

Guild Wars 2 Art Compilation


Similar to the Trahearne & Malyck compilation post, I thought it might be fun to compile a post to house the Guild Wars 2 artwork I’ve made over the years. Like the previous post, this will be kept updated. Hopefully this might become a little archive that’s easy to browse.


GW2 Commissions | Charr | Tengu | Sylvari | Everyone Else | Sketches

Trahearne & Malyck


GW2 Commissions


Charr

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Tengu

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Sylvari

If you’d like to view only my Trahearne & Malyck art, I’ve organized them on their own page.

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Everyone Else

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Sketches

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Guild Wars 2 Commission Process – Multi-character “Poster”

I recently started a commission project I’m excited about, and thought it might be fun to chronicle the process here! I’d like to try and do things like this more on this blog. I plan to update this post with future progress of this piece, Thank you very much again to the commissioner for such a fun project!


Finished Painting 
Below is the finalized piece!

This was a wonderful opportunity to paint a marvelously fun set of characters! The client commissioned the painting to commemorate 10 years of their journey playing GW2 together with their friend, and I could think of no better time to post it that during Guild Wars 2’s 10th Anniversary in the summer of 2022. I hope they enjoy many more years journeying together within the world of GW2!


Third WIP
Third work-in-progress crop! Continuing to block out the major forms.


Second WIP 
Here is the second work-in-progress crop! This shows about the bottom third of the painting:

Here I have started blocking in the major shapes of the figures. Guild Wars 2 characters tend to be on the more complex side, and because of this, it’s important for me to block out the major shapes in the clothing and armor, before considering smaller details and refinements later on in the process.

Here I’ve begun blocking out the major forms for the “Seer” armor on the bottom charr character, who is a necromancer from the game. She holds a “Sunspear Greatsword” in her hand, brandishing it powerfully ahead! Behind her, we have a male charr Firebrand character, who is conjuring spells using pages from the magical tome he materialized. Above these two characters are a sneak peek of a few additional characters, who will be revealed later on!

These are not the final colors, and are more exploration colors to see the possibilities for where the piece can go. They’ll continually be adjusted as we go further in the process!

This is part of the “sketch” stage, which means we are only in the block-out stage! Details and refinements start after the overall forms of this stage are settled on and approved by the client. Additional block-outs remain for this stage, and it is one of the most fun parts of the painting process, because it is where much of the problem-solving takes place!

Below is an earlier WIP, also from the sketch stage:


First WIP
Below is the first work-in-progress sketch! Here I have roughed out basic forms and poses for the characters.. This is to help I and the client decide upon a composition they will like!

The colors here are also not final, and are more generalized to communicate a basic tone for each character, as well as the piece overall.

I did three thumbnail sketches for this piece, and will probably update them to this post after the piece is finished!

Guild Wars 2 ZBrush Sculpts

I ended up doing a few sculpts this past spring/summer, enough to split the ZBrush sculpts into two posts! In this one I’ll post a few of the GW2-related posts.


Guild Wars 2 Charr Guardian Sculpt+Paint

Guild Wars 2 Charr Guardian sculpt+paint.

 

 

 

 

Sculpt for the above sculpt+paint! Click on the thumbnails for a larger image.


Guild Wars 2 Trahearne sculpt+paint

 

And the above is how the sculpt itself looks!


Trahearne Portrait Sculpt+Paint

 


Malyck Sculpt+Paint

An earlier, wide version.

This version is slightly more refined, though I would still consider this a sketch or study exploration.

Here is how the sculpt looks on its own!