Daniel Keene from “Silo” | September 11, 2026

I watched the Silo S3 finale & -penultimate episodes last Friday, and I loved these episodes so much, I’m still thinking about them days later! Because of that incredible finale (and penultimate episode), I felt very inspired to draw something from the show. I ended up starting with a few sketch thumbnails while figuring out what from the show I most wanted to draw, and the above is the result of this experimentation. This one isn’t a finished painting and is more of another “sketch-painting,” as I drew it mainly for practice, and without a developed idea from the start. 

Because of that, this is one of those paintings that I changed my mind a lot while figuring out what I wanted to draw. I was mainly deciding whether I wanted this to be more line-focused or painting-focused. This caused the process to be quite messy, and less straightforward – which I think is represented better by a process gif instead of stills for this one: 

I didn’t have a developed idea from the start, which is also what makes this more of “sketchpainting” instead of what I would consider a more finished or polished work. It’s also why the background composition is a bit lazy – I had Ashley Zukerman, the actor for Daniel Keene, in mind while drawing this – but this is one of those recall + construction practices, so I was drawing this from memory & imagination, and not from reference. (At least, for the figure – I did look up reference for the Pez dispenser!) The painting probably doesn’t resemble the actor very closely, which is alright because that isn’t the purpose of this study for me – it’s to see what the result would be if I tried drawing from memory, to practice my form and construction skills! 

But because I was drawing from memory and imagination, I figured the character from the show might not be the most recognizable. I wanted to add some narrative representations from the show – the helix and center pillar of the silo are inspired by the show’s intro (which I love very much!). And, the Pez dispenser is an important object from the show. I hoped adding these would help convey who the character is, and which series he is from. 

The beginning thumbnails were sketching out a few ideas soon after finishing the season 3 finale last Friday. I wasn’t sure what I wanted to draw at first – I’ve loved the show for a few years at this point, but I’ve never tried drawing fanart for it before now. I started by sketching the tree (which I read may be a kudzu plant?) from the show, and then ended up sketching the character from the S3 finale which most struck me. More in the rest of the post: 

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Sketch: Leon Kennedy | September 8, 2026

Drawing of Leon Kennedy from Resident Evil: Requiem being attacked by the "Tyrant." The Tyrant is mostly off-camera; we see only a glimpse of his arm and hand, which grasp Leon.
Leon Kennedy from “Resident Evil: Requiem”

“Mr. Leon Kennedy.” 

I drew this in July, shortly after my partner & I finished our first playthrough of “Resident Evil: Requiem.” Not only was this the first RE game I played, it’s both the first horror and shooter game I’ve ever played! While I grew up playing games and have always loved them, I tended toward RPG’s, simulations, and action-adventure games. I was never drawn to shooters or horror games, which makes me want to share how I made my foray into this game (and subsequently RE2r, and just starting RE3r last night!).

Because I’d never played this type of game before, I didn’t quite know what to expect. I expected to die a lot, which I did – but what I didn’t expect is how impressed I was by how well the sequences after you’re defeated are animated. It almost felt like you were being rewarded with a little bonus clip to console you. They are like miniature scenes from a well-crafted horror movie – delightful. That’s the inspiration behind this drawing, which if you’re familiar with the game, you can hopefully guess which sequence I saw a lot of and was defeated several times by. Haha! 

Sometime within the past 1-2 years or so, I happened upon the art of Skelesass (their Bluesky | Tumblr | Ko-fi). I love the expressive quality and draftsmanship of their drawings, though I’m not the most familiar with the IP’s they draw fanworks for. I’d been enjoying their art for a while, when I remarked to my partner how I liked “this RE artist,” and they replied asking if I played Resident Evil. I said I hadn’t, and how I thought it a bit funny I knew nothing about these characters, but that I’d started becoming familiar with a few of their designs through Skelesass’s art. My partner was amused by this, to the extent that when they saw Resident Evil: Requiem during this past “Summer Sale,” they bought it for us to play together. 

More info + variations of this artwork in the full post:

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Gorrik if he was in GW3 | August 31, 2026

The asura "Gorrik" from Guild Wars 2 if he was a fuzzier individual.

Silly painting I felt inspired to try drawing after chatting with a friend about the Guild Wars 3 redesign for the “asura” species, from the Guild Wars franchise, where they have a more “fuzzy” design. 

My favorite asura NPC is probably Gorrik, and I thought it’d be great fun drawing him with an overly fluffy neck, alpaca-style. I don’t entirely think this was a successful test – Gorrik looks a bit too much like he’s wearing an elaborate fur coat to me – but it was fun drawing something so silly. 

Process in the full post: 

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Malyck Animated Sketch (WIP) | August 21, 2026

Line version WIP of the Malyck animation. Realized this earlier gif showing only the lines is probably a bit more clear to see. 

Original post below: 


2d hand-drawn animation showing Malyck from Guild Wars 2 gazing over Verdant Brink in the distance (work-in-progress).
Animation sketch (work-in-progress).

I learned earlier this month that Michael Donovan, the voice actor for Malyck from Guild Wars 2, unfortunately passed away earlier this year in March. He was 72. The characters I tend to be most fond of in this game are often a result of how the VA’s approach their performance, and this certainly included Malyck. A friend linked me a post on reddit for a different fandom (here), where Donovan seemed quite beloved by many fans. He will be missed! 

I didn’t set out to draw this specific animation, but I found myself sketching it one morning after hearing the news. I’d like to finish this sometime as a small tribute to him and his work as Malyck. 

Animated gif showing Malyck from Guild Wars 2 gazing over Verdant Brink in the distance (color work-in-progress).
Very rough color block-in (not yet aligned with the lines).

I haven’t had a chance to block out the colors properly yet (I’m going to refine the animation and draw the in-between frames first), but above shows a rough color block-out to give me an overall sense of how it’s looking so far.


August 21, 2026: Added the line WIP gif at the top of the post.